Rush Hour rules
Rush Hour is a sliding block puzzle originally invented by Nob Yoshigahara in the late 1970s and first sold in the United States in 1996.
The objective of the game is to get the red car out of a six-by-six grid full of automobiles by moving the other vehicles out of its way. However, the cars and buses obstructing the way out are increasingly intertwined so that, especially on higher levels, the solution may require many moves to complete.
Try to drag the red car to the exit making as few moves as possible. The minimum number of moves required to complete a level is indicated at the bottom of the game.
Move cars by dragging them around on the grid. Click Reset to reset the current level. Click Sound to toggle it on or off. To switch levels, click the little arrows.